Geuka is a top/down strategy game about a lost camelion, named Charlie, trying to catch a beautiful butterfly without getting eaten himself. The game is developed by a team of six in Cornell Game Design class. As the lead artist, I designed the overall look & feel, game characters, and background graphics of the game using Adobe Photoshop and Illustrator. The setting of the game is a hot summer day in the Savannah grassland, when all the animals are active, eager to catch a tasty meal. Here’s a few sample character designs I did for Geuka.
Go and try the game! Despite its sunny background, it is deceivingly difficult.