Accidental Dreams Sara Lin, a designer and developer in San Francisco.

Geuka

Geuka is a top/down strategy game about a lost camelion, named Charlie, trying to catch a beautiful butterfly without getting eaten himself.  The game is developed by a team of six in Cornell Game Design class.  As the lead artist, I designed the overall look & feel, game characters, and background graphics of the game using Adobe Photoshop and Illustrator.  The setting of the game is a hot summer day in the Savannah grassland, when all the animals are active, eager to catch a tasty meal.  Here’s a few sample character designs I did for Geuka.

Go and try the game!  Despite its sunny background, it is deceivingly difficult.